People who were in that event should fucking know how frustrated I am right now. What's left of what I can do in this game was taken away from me, because in all fairness, I just don't give a shit anymore. I feel like I've been crapped on from beginning to end by Grimwind and unless I vent it here, I'm just going to rage all over his face non-stop. This is probably being written for mine and Grimwind's sake, so if you don't give a shit at this point, you're probably not going to give a fuck for the rest of it. I'm also done trying to be civil and polite because I just have no more patience left for that.
The moment I made my character, I was already boned by Grimwind doing something equivalent to a vasectomy. I made my character under the concept that she would not be of any use in battle, but would be an amazing information gatherer. If I was going to be a Supervisor, why not have the capability to fill that role well? She was essentially going to know of all events around the map in her church while I stay in there. Grimwind looks her over, she gets nerfed because knowing all events around the map is fairly fucking rigged. We compromise and I get the ability to know of major battles and various small things instead. Fine right? No, because now I have a prana cost attached to it that I simply cannot fulfill. Moreover, I can only cut down the prana cost in half by devoting more points to that ability, but I was barred from that more for whatever reason. What should've been a character with no combat value that makes it up with amazing information gathering is now a character with no combat value whose saving grace is her sub-par information gathering. I fill in her points with random abilities because with the way I built her already, I really had nothing else to add. I used my remainder of my 45 points for a secret ability, thinking that it would actually be of use to me both RP-wise and combat-wise.
Instead, I get some piece of crap trinket that I didn't get until I did some other shit. I was fine with it from the start, since it had a fairly interesting hook to it. It was some diary that was supposed to detail where some item was. Some days and turns pass and I finally get it. I don't know what it does, and Grimwind encourages me to use it. Okay fine, I want my new ability, so I agree to it. Turns out it was a trap that made me lose 100 prana. ...what the fuck? Are you telling me I spent 45 points to shoot myself in the foot? What's worse is that I wouldn't even be able to use it since I'm already strapped for prana. Furthermore, my max health actually goes down. Yes it was 180 armour, but if I needed to pop that shit anyways, I'm probably already dead because I have no health to speak of. I also have no prana to sustain for any worthwhile amount of time. I negotiate with Grimwind on IRC, -100 prana loss is lifted. Fine, I'll move on. Still doesn't change the fact that I can't use it because the costs are so steep. I was under the impression that the GM actually gave you an ability that would be significant with your character's story, fit in with your character's needs instead of intensifying them, and that it actually didn't try to fuck your character over.
Cut to big-bad organization to take down a master. We have like, 4 Servants and 4 humans that actually have a use (yes, I counted myself out). We surround where they are and send two to go in. I play around with my ability still thinking it was who I thought it was. Turns out it wasn't and the Servant that was watching us was gone. We decide to go in as to save our comrades. Oh wait, we can't. We're stuck outside as they get their asses fried. Justification was we had to wait AN ENTIRE ROUND CYCLE. Why? I don't fucking know. Someone at the epitome of humanity can't climb a set of stairs in time to save someone despite one turn can have someone talking shit for hours on end. Hell, if you really give a shit about canon or w/e, this happened in FSN and Saber was countless blocks away. This alone fucking turns what be an 8v3 into a 1v3. He has done this for someone else as well. Like, what the fuck?
I realized Fate/Zero was finished translating and got to some part where it turns out Berserker can unlock one of his abilities once with the use of a command seal. I tell him about it and he blows me off by saying he didn't make one. Seriously? You gave me a fucking ability on that character where one of his abilities were semi-unknown and locked because of his class. This is literally expanding on one of your characters and you're going to say no to that? Of course, he decides to toss me a bone after I spent three command seals already. He also didn't create a new ability for me either and allows me to lift a restriction on an ability once (which I'm pretty sure is breaking canon, but I was desperate for anything and there's no point in being tight-ass about that).
About the use of command seals, I can't believe I even need to comment on this. Why the fuck should the use of command seals be limited like how Grimwind is doing it? I can't escape unless it's my turn? The hell? That's the stupidest thing ever; using a command seal is fucking huge. Why he had to limit that is beyond me, but I can deal with that shit. What's worse is that it even fucking crossed his mind that people shouldn't be able to dodge NPs with command seals. You don't let us walk out of it and you won't let us telepot out of it. I can't believe you even had to take a break to think about it. The cost of losing a command seal is big enough.
Quite frankly, I still firmly believe I would've lived even though the other side has overpowered Servants out the ass. I went thourgh 5 command seals and I was certain I would be able to just overpower that thing. Except you can't even fucking keep track of your own rules. We've been operating under the impression that clash damage isn't mitigated even further by armour. An entire battle was done following that logic and it also started out like that in that event. Why was the hell is it allowed to change mid-way? What should've been a dead fucking character is now laughing while only taking 40 despite having an attack damage of 500+ (it almost fucking doubles the other guy's attack power) because Grim changed the rules mid-way with no post. Can you at least stay consistent with your rules?
I talked about the car thing. Whatever.
Then there's the whole movement thing. I already whined enough in that event thread so I'm not going to go over it again. I'm just going to say that even Grimwind didn't fucking notice they realized it because they put it in a post and continued on with the game anyways. And really, ASSUMING I didn't want to move when I asked I wanted to move is the biggest dick move I have ever seen. Why don't I just assume that since his Servant is acting like an aggressive over-confident prick, he actaully feels really fucking sad and tries to hide it and kills himself when I died and the sorrow was too heavy to bear? But of course, Grimwind doesn't give a shit and moves on for the sake of brevity of this game.
I could fucking go on. I already explained generally why I think this game is so stupid and frustrating, but this is more of a personal thing. Why the fuck should I have to fight both the GM and the players are the same time. I have no problems with the way I died because that's because the other players led me to it. But the events fucking leading to it is entirely the GM's fault. He might as well have been included on my character sheet as a fucking defect known as "Grimwind" as he's been fucking me over non-stop since the start. Part of it was the battle system and the way he decided to make the game. If that was it, I might've been a little upset, but nowhere near as I am right now. Yes, this is just a game. But it's a game where I actually devoted time to my characters, what they do, what I planned for them to do, and how I was going to build on their relationships later. If I wasn't able to do those because I genuinely lost the game, I'd accept it and move on. Instead, my work feels wasted because the GM acts like it's his job to make this game as painful as possible for me.
This isn't directly related to me, but if there`s anything I feel about Grim right now, it`s that he builds his game around his own laziness. He builds up a foundation where he has to do as little as possible so he can enjoy the game like a spectator. He implied that he didn't think it'd be as much work as it is right now and that he primarily did this for watching the RP of others. Grimwind goes half-way with his commitment and makes a simple game that is easy for him to manage, but infuriating and limiting for the player. Rallasner worked with a battle system that required the GM to moniter and compare the players' moves. It was incredibly hard to manage the system he was working with, yet it made much more sense and was far less limiting. I'm pretty sure he never complained about how hard it was to manage something like that (at least not in front of me). I understand it's hard work to make an incredibly good RPG, but you waste the efforts of countless others if you don't go all the way.
I'm done venting. I could add more, but that'd only result in me getting more mad and jabbing more at Grimwind. Hope the few of you somehow manage to find some form of enjoyment in this game. I certainly didn't.
The moment I made my character, I was already boned by Grimwind doing something equivalent to a vasectomy. I made my character under the concept that she would not be of any use in battle, but would be an amazing information gatherer. If I was going to be a Supervisor, why not have the capability to fill that role well? She was essentially going to know of all events around the map in her church while I stay in there. Grimwind looks her over, she gets nerfed because knowing all events around the map is fairly fucking rigged. We compromise and I get the ability to know of major battles and various small things instead. Fine right? No, because now I have a prana cost attached to it that I simply cannot fulfill. Moreover, I can only cut down the prana cost in half by devoting more points to that ability, but I was barred from that more for whatever reason. What should've been a character with no combat value that makes it up with amazing information gathering is now a character with no combat value whose saving grace is her sub-par information gathering. I fill in her points with random abilities because with the way I built her already, I really had nothing else to add. I used my remainder of my 45 points for a secret ability, thinking that it would actually be of use to me both RP-wise and combat-wise.
Instead, I get some piece of crap trinket that I didn't get until I did some other shit. I was fine with it from the start, since it had a fairly interesting hook to it. It was some diary that was supposed to detail where some item was. Some days and turns pass and I finally get it. I don't know what it does, and Grimwind encourages me to use it. Okay fine, I want my new ability, so I agree to it. Turns out it was a trap that made me lose 100 prana. ...what the fuck? Are you telling me I spent 45 points to shoot myself in the foot? What's worse is that I wouldn't even be able to use it since I'm already strapped for prana. Furthermore, my max health actually goes down. Yes it was 180 armour, but if I needed to pop that shit anyways, I'm probably already dead because I have no health to speak of. I also have no prana to sustain for any worthwhile amount of time. I negotiate with Grimwind on IRC, -100 prana loss is lifted. Fine, I'll move on. Still doesn't change the fact that I can't use it because the costs are so steep. I was under the impression that the GM actually gave you an ability that would be significant with your character's story, fit in with your character's needs instead of intensifying them, and that it actually didn't try to fuck your character over.
Cut to big-bad organization to take down a master. We have like, 4 Servants and 4 humans that actually have a use (yes, I counted myself out). We surround where they are and send two to go in. I play around with my ability still thinking it was who I thought it was. Turns out it wasn't and the Servant that was watching us was gone. We decide to go in as to save our comrades. Oh wait, we can't. We're stuck outside as they get their asses fried. Justification was we had to wait AN ENTIRE ROUND CYCLE. Why? I don't fucking know. Someone at the epitome of humanity can't climb a set of stairs in time to save someone despite one turn can have someone talking shit for hours on end. Hell, if you really give a shit about canon or w/e, this happened in FSN and Saber was countless blocks away. This alone fucking turns what be an 8v3 into a 1v3. He has done this for someone else as well. Like, what the fuck?
I realized Fate/Zero was finished translating and got to some part where it turns out Berserker can unlock one of his abilities once with the use of a command seal. I tell him about it and he blows me off by saying he didn't make one. Seriously? You gave me a fucking ability on that character where one of his abilities were semi-unknown and locked because of his class. This is literally expanding on one of your characters and you're going to say no to that? Of course, he decides to toss me a bone after I spent three command seals already. He also didn't create a new ability for me either and allows me to lift a restriction on an ability once (which I'm pretty sure is breaking canon, but I was desperate for anything and there's no point in being tight-ass about that).
About the use of command seals, I can't believe I even need to comment on this. Why the fuck should the use of command seals be limited like how Grimwind is doing it? I can't escape unless it's my turn? The hell? That's the stupidest thing ever; using a command seal is fucking huge. Why he had to limit that is beyond me, but I can deal with that shit. What's worse is that it even fucking crossed his mind that people shouldn't be able to dodge NPs with command seals. You don't let us walk out of it and you won't let us telepot out of it. I can't believe you even had to take a break to think about it. The cost of losing a command seal is big enough.
Quite frankly, I still firmly believe I would've lived even though the other side has overpowered Servants out the ass. I went thourgh 5 command seals and I was certain I would be able to just overpower that thing. Except you can't even fucking keep track of your own rules. We've been operating under the impression that clash damage isn't mitigated even further by armour. An entire battle was done following that logic and it also started out like that in that event. Why was the hell is it allowed to change mid-way? What should've been a dead fucking character is now laughing while only taking 40 despite having an attack damage of 500+ (it almost fucking doubles the other guy's attack power) because Grim changed the rules mid-way with no post. Can you at least stay consistent with your rules?
I talked about the car thing. Whatever.
Then there's the whole movement thing. I already whined enough in that event thread so I'm not going to go over it again. I'm just going to say that even Grimwind didn't fucking notice they realized it because they put it in a post and continued on with the game anyways. And really, ASSUMING I didn't want to move when I asked I wanted to move is the biggest dick move I have ever seen. Why don't I just assume that since his Servant is acting like an aggressive over-confident prick, he actaully feels really fucking sad and tries to hide it and kills himself when I died and the sorrow was too heavy to bear? But of course, Grimwind doesn't give a shit and moves on for the sake of brevity of this game.
I could fucking go on. I already explained generally why I think this game is so stupid and frustrating, but this is more of a personal thing. Why the fuck should I have to fight both the GM and the players are the same time. I have no problems with the way I died because that's because the other players led me to it. But the events fucking leading to it is entirely the GM's fault. He might as well have been included on my character sheet as a fucking defect known as "Grimwind" as he's been fucking me over non-stop since the start. Part of it was the battle system and the way he decided to make the game. If that was it, I might've been a little upset, but nowhere near as I am right now. Yes, this is just a game. But it's a game where I actually devoted time to my characters, what they do, what I planned for them to do, and how I was going to build on their relationships later. If I wasn't able to do those because I genuinely lost the game, I'd accept it and move on. Instead, my work feels wasted because the GM acts like it's his job to make this game as painful as possible for me.
This isn't directly related to me, but if there`s anything I feel about Grim right now, it`s that he builds his game around his own laziness. He builds up a foundation where he has to do as little as possible so he can enjoy the game like a spectator. He implied that he didn't think it'd be as much work as it is right now and that he primarily did this for watching the RP of others. Grimwind goes half-way with his commitment and makes a simple game that is easy for him to manage, but infuriating and limiting for the player. Rallasner worked with a battle system that required the GM to moniter and compare the players' moves. It was incredibly hard to manage the system he was working with, yet it made much more sense and was far less limiting. I'm pretty sure he never complained about how hard it was to manage something like that (at least not in front of me). I understand it's hard work to make an incredibly good RPG, but you waste the efforts of countless others if you don't go all the way.
I'm done venting. I could add more, but that'd only result in me getting more mad and jabbing more at Grimwind. Hope the few of you somehow manage to find some form of enjoyment in this game. I certainly didn't.
Last edited by Father Vincent on Wed Jun 08, 2011 3:18 pm; edited 2 times in total